![Edge Guard artwork](https://is2-ssl.mzstatic.com/image/thumb/Podcasts113/v4/d0/b0/2e/d0b02e95-b0b8-ff42-4e45-448f37d30874/mza_8177880864056194179.png/100x100bb.jpg)
68 - Shady Knight
Edge Guard
English - December 02, 2018 10:00 - 47 minutes - 83 MB - ★★★★★ - 9 ratingsVideo Games Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 67 - One Hour One Life (Revisited)
Next Episode: 69 - Throw Away Game: GOTY Edition
This week, the boys explore the juicy and brutal Shady Knight by Alexey Sigh (@cptnsigh on twitter). The game’s hectic but satisfying first-person sword combat prompts a discussion of camera perspective, melee combat, and spatial awareness in action games. This discussion causes a few realizations, including the revelation that DOOM 2016 has perhaps more in common with a melee action game than other first person shooters, and that Skyrim’s combat is, indeed, pretty boring.
Be sure to play the game for yourself on itch:
https://cptnsigh.itch.io/shady-knight
And also make sure to follow Alexey on twitter to see updates on the full version of this game