![Edge Guard artwork](https://is2-ssl.mzstatic.com/image/thumb/Podcasts113/v4/d0/b0/2e/d0b02e95-b0b8-ff42-4e45-448f37d30874/mza_8177880864056194179.png/100x100bb.jpg)
155 - OCDA
Edge Guard
English - September 20, 2020 09:48 - 42 minutes - 96.8 MB - ★★★★★ - 9 ratingsVideo Games Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 154 - Million Ant Moving Company
Next Episode: 156 - Pottergame
In this episode, we play the precision platformer OCDA, about a… potato who dashes through octagons. We talk about how the use of a spatially-constrained dash mechanic produces new ideas in a familiar genre, as well as why the visual design of this game is so good. We also try to figure out the meaning of the name OCDA, before realizing that it is very obvious, and we are dumb.
Find the game here: https://kirstu.itch.io/ocda
And follow the creator on Twitter: @kirstu__