4: Industrial Design In Games with Mariana Graham
Dreaming Polygons
English - January 31, 2018 06:00 - 39 minutes - 45.4 MB - ★★★★★ - 2 ratingsVideo Games Leisure Arts Visual Arts Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 3: Star Wars and UI Design with Mike Mariano
Next Episode: 5: Sound and Story in Games with Alyx Jones
Mariana Graham used to make art for decoration focused mods for the game Minecraft as a student of industrial design originally planning to work for IKEA or make stuff in the real world, but her work attracted the attention of Minecraft maker Mojang and indie developer Plukit. Today she creates officially partnered content for Minecraft and is an artist on Plukit’s farming and building game Staxel. Hear her story, how her background in industrial design is valuable to her career now, get advice on coming into the industry as an outsider, and hear the experience of a woman in games (the last half of the episode is real talk, you should really listen!).
Links and Show Notes:
Follow Mariana on TwitterCheck out her websiteGet StaxelDreaming Polygons Social Links:
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