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Episode S8E16: Working For A Narrative
Downloadable Content
English - December 25, 2018 04:05 - 214 MB - ★★★★★ - 3 ratingsVideo Games Leisure video games gaming game console nintendo sony microsoft wii xbox Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Episode S8E15: Ye Shall Be As Gods
Next Episode: Episode S8E17: Free Play
When a developer creates a game and decides to take a multimedia approach to the game's narrative, what does that do for the player's experience? If a player has to go beyond the game in order to fully appreciate its narrative, does it become a chore? An expensive money grab? An acknowledgement that the developer can't contain the game's narrative in its own media? Inspired by an opinion article in Game Informer, we take a look at the idea of having to work for a story in this episode. Ep S8E16