What is it about video game developers that grind our gears? Is it the fact that many keep using the same mechanics that frequently annoy us, like not being able to pause or skip really long cut scenes? Is it tacked-on multiplayer to artificially inflate a game's length? What about DRM? On this episode, we rant about the things that developers frequently do that piss us off. All music used belongs to their respective games/developers/composers/studios/etc. Ep S5E2