Adventure game designer Agustín Cordes (Scratches, Asylum) joins your truly to point a spotlight at a rather obscure area of DOS gaming – Spanish language games. Lots of very difficult games in CGA colors are discussed, and some critique of obsolete design philosophies is present. Vamos a hacerlo! Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep23.mp3 Follow Agustín on Twitter: […]

Adventure game designer Agustín Cordes (Scratches, Asylum) joins your truly to point a spotlight at a rather obscure area of DOS gaming – Spanish language games. Lots of very difficult games in CGA colors are discussed, and some critique of obsolete design philosophies is present. Vamos a hacerlo!


Download MP3: http://www.dosnostalgia.com/podcast/dosnostalgia_ep23.mp3


Follow Agustín on Twitter: https://twitter.com/AgustinCordes

Senscape website: http://www.senscape.net



Listen on YouTube:


List of discussed games:

La Abadía del Crimen (Opera Soft, 1987)

Freddy Hardest (Dinamic Software, 1988)

Freddy Hardest in South Manhattan/The Guardian Angel (Iron Byte/Dinamic Software, 1989)

El Capitán Trueno (Dinamic Software, 1990)

Livingstone, I Presume?/Livingstone Supongo (Opera Soft, 1988)

Poogaboo: La Pulga II (Opera Soft, 1991)

Narco Police (Iron Byte/Dinamic Software, 1990)

Sol Negro (Opera Soft, 1988)

Risky Woods (Dinamic Software, Zeus Software/EA, 1992)

La Espada Sagrada (Topo Soft, 1990)

Mad Mix/The Pepsi Challenge (Topo Soft, 1988)

Los Templos Sagrados (Aventuras AD, 1992)

La Colmena (Opera Soft, 1992)

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