This Week's episode is all about removing spells and CR 1 & 2 creature rarity placements. Buckle up because there is a lot of cool interesting and deadly creatures fast approaching waiting to be tamed by power Auromancers such as yourself! The picture is featuring Sea Hag blasting Animated Armor with a Death Ray.


Questions for you the listener/watcher: 


- Do you think Auromon should lose diseases and restore up to full health when battles end?


- Should Spell Slots restore every fight for the creatures that can cast spells?

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