We had the pleasure of interviewing two key people in the design of the Strixhaven Dungeons and Dragons 5e sourcebook, Amanda Hamon - Lead Designer for the project - and T. Alexander Stangroom - father of the NPCs!

The interview focuses on the inspiration for the designs of NPCs, the process of getting the book made, and how their personal experiences helped shape the result!

If you like this kind of content, let us know!

General Timestamps:
00:00 Introductions
05:12 Personal Experience in TTRPG
27:30 Experience Designing Strixhaven
50:55 Break
50:56 Combat and Resolution
58:00 Diversity in the Setting
64:50 Challenges in Design
72:00 If YOU were a Player
84:30 Advice for Designers
96:00 Ending and Outros