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010: Class Mechanics

Design Thinking Games

English - August 04, 2021 05:00 - 37 minutes - 51.3 MB - ★★★★★ - 1 rating
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Previous Episode: 09: Grinding the Rewards
Next Episode: 10: Class Mechanics

Listen now (37 min) | On their quest for the most usable game our heroes encounter a forest of skill trees shaped by the artificial constraints of character class. Read the transcript.

Games discussed on this episode:

6:29 AD&D 2nd Edition
12:25 Starfinder
16:17 Pathfinder 2nd Edition
18:30 Battlefied
20:25 Mork Borg
21:30 Marvel Superhero RPG
27:28 Vampire: the Masquerade
31:30 New World

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Tim Broadwater is @uxbear on Twitter.
Michael Schofield is @schoeyfield on Twitter.


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