Post Mortem: Digital Art Conference 2017
Der GameDev Podcast (Game Dev)
German - September 25, 2017 09:01 - 1 hour - 76.9 MB - ★★★★★ - 2 ratingsTechnology Leisure Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
It was a great conference but of course not everything went perfect. That's why we talk about the positive and negative experiences (especially Danijel) took away from this event. Let me tell you, the "bad" war stories are awesome!
It was a great conference but of course not everything went perfect. That's why we talk about the positive and negative experiences (especially Danijel) took away from this event. Let me tell you, the "bad" war stories are awesome!
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Patreon-Unterstützer dieser Episode (und Anzahl der unterstützen Episoden):
Bootsmann Games (27) - Kevin Gregory Agwaze (32) - Andreas Fischer (18) - Simon Fuchs (26) - Kate Bernard (18) - Matthias Haan (18) - Fumio Katto (18) - Emre Karabacak (22) - Simon Uhrmann (11) - Sascha Henrichs (10) - Florian Phillip Smolka (23) - Dimitry Hartl (9) - Finn Korte (33) - Carsten Krenz (-9) - Hauke Thießen (31) - Andreas Scherren (3) - Timo Canci (9) - Axel dabee (8) - Jan Tverdik (2) - Vielleicht auch Du? Unterstütz uns hier.
Shownotes:
DAC Website — DAC on Facebook — DAC Intro by The Mantissa — Digital Art Forum — Simon's Talk: Cool Stuff with Textures — Simon's Talk: VFX of RIME — MRM McCann Digital Agency Frankfurt — Outro by Marcel Schaika — Special Thanks (Organisation team): — Django — Kristina — Maria — Special Thanks (Volunteers): — Chris K. — Lidia — Yasemin — Rohan — Carmen — Marieke — Special Thanks (Artists): — Kemane Bâ: — Daniel Lieske — Simon Kopp — Johannes Figlhuber — Airborn Studios.
Gäste*Innen dieser Episode (komplette Liste):
Danijel Beljan
E-Mail
Marcel Schaika
Twitter
WWW
Simon Trümpler
Twitter
WWW
Kapitel-Bilder dieser Episode:
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