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This episode is perfect for those interested in game development while managing significant brand collaborations.


Join our host Mishka Katkoff as we delve into game development and IP licensing with Peter Hansen-Chambers,  co-CEO of Hutch. 


Peter shares his journey to become a co-CEO and explores the unique strategies behind Hutch's successful racing games like F1 Clash and Top Drives. 


Discover the importance of strong relationships with car manufacturers, learn about the evolving strategies driving Hutch's success, and gain valuable insights into maintaining long-term partnerships with major brands. 


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00:00 Introduction 


00:45 Hutch's Game Development


03:03 Peter Hansen's Journey at Hutch


04:21 Challenges and Successes in Game Launches


07:26 Licensing and Partnerships with Car Manufacturers


13:13 Navigating Approval Processes and Brand Relationships


19:21 Pitching to Major License Holders


30:40 Evaluating Brand Partnerships


31:52 Understanding Developer Expectations


33:03 Navigating Manufacturer Relationships


35:35 Balancing Enthusiasm and Practicality


43:43 Importance of Face-to-Face Interactions


46:13 Maintaining Long-Term Relationships


48:29 Common Mistakes in Licensing


57:54 Future Plans and Projects


60:31 Final Thoughts

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