In this episode you hear from Tom Connard, Co-Founder & COO at 3D Source, a US company that provides visual capabilities. Tom was previously on the CPQ Podcast and in this episode he talks about Unreal Engine 5, photo realism, Pixel Streaming, WebGL and when to use it, immersive experiences that are not possible in the real world, digital photography and their benefits, digital twins, product animations and more web www.3dsource.com  LinkedIn https://www.linkedin.com/in/tomconnard/  email [email protected] c