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Building ESL and Why Open Ecosystems are Important for Esports
Conquering Geek Culture
English - October 13, 2020 10:00 - 39 minutes - 36.1 MBMarketing Business Technology teo the esports observer esports observer leaders esports news technology Homepage Download Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Upper Deck and Moving Trading Cards to the Digital Space
Ralf Reichert is Co-Founder of the Electronic Sports League (ES), the world’s largest independent esports company with offices around the globe. ESL creates esports leagues, tournaments, and runs production studios. In this episode, Ralf shares the ups and downs of his almost 20 years with ESL, why open ecosystem are important for the esports industry, and why ESL focuses on building a place where “everybody can be somebody.”