Gemma Milne talks with X-Team CEO Ryan Chartrand about his experience building high-performing developer teams working remotely. Their conversation covers X-Team's unique view of remote work, the challenges and benefits – for individuals as well as teams – that his company has seen with the remote work model, how remote developers need to be managed differently than on-site teams to stay engaged, and how to build a strong culture in a remote work environment.  

About Ryan Chartrand:

Ryan is the CEO of X-Team, which provides high-performing, on-demand teams of developers to leading brands like Fox, Riot Games, Intel, Twitter, and Sony. Ryan brings more than a decade of experience working with remote development teams.  He leads X-Team’s strategic roadmap and vision while playing an active role in the X-Team community.

Learn more:

https://x-team.com/

 

Topics of discussion

The origination of the concept behind X-Team (05:14)The benefits X-Team has seen from their approach to remote work, for individuals and teams (07:42)Dealing with regional and cultural differences related to work and communication styles (15:07)Dealing with conflict in remote developer teams (17:18)Crucial technology for developers and the importance of technology versus culture (23:12)Shifting your mindset from “output” to “impact” (29:14)Signs to help you spot developers who are likely to be successful on a remote team (34:43)New possibilities that the shift to more remote workers has created (38:54)

 

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