Titles: The Legend of Zelda: Majora's Mask [Wikipedia] [IMDb], The Legend of Zelda: Majora's Mask 3D [Wikipedia] [IMDb]


Developer(s): Nintendo EAD, Grezzo (3D)


Publisher: Nintendo


Designers: Eiji Aonuma (director / producer [3D]), Yoshiaki Koizumi (director), Shigeru Miyamoto (producer), Mikiharu Ooiwa (director [3D]), Koichi Ishii (producer [3D])


Platforms: Nintendo 64, GameCube, Nintendo 3DS (3D)


Release dates: April 27, 2000 (N64, JP); October 26, 2000 (N64, NA); February 13, 2015 (NA/EU [3D])


PROMO: Trial by Error Variety Show (@tbevarietyshow)


SHOWNOTES: Welcome to Season Three!! We are so, so excited to be diving into some amazing games with you this round, and what better way to start it all off than Zelda? Given the spooky month of October (which also marks the 20th anniversary of this title's North American release), we thought it was a perfect time to talk about Majora's Mask! There are so many aspects of this truly unique entry to get into that set it apart from the rest of the franchise, such as the three-day in-game time limit and transformation masks utilized in gameplay, as well as the dark tone and mature themes explored in the story. We even had a chance to compare and contrast the original Nintendo 64 title and its enhanced remake on the 3DS, and discuss the many fan theories and well-known creepypasta surrounding the darkest Legend of Zelda game. You've met with a terrible fate, haven't you?


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(Collateral Gaming is an LCompany Production. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don’t sue us; we’re poor!)

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