Title: Assassin's Creed IV: Black Flag [Wikipedia] [IGDb]


Developers: Ubisoft Montreal, Ubisoft Milan, Ubisoft Kiev


Publisher: Ubisoft


Designers: Jean Guesdon (director), Ashraf Ismai (director), Damien Kieken (director), Eric Baptizat, Jean-Sebastien Decant


Platforms: PlayStation 3, Xbox 360, Wii U, PlayStation 4, Microsoft Windows, Xbox One, Nintendo Switch


Release date: October 29, 2013 (PS3, 360, Wii U [NA]); November 2013 (Wii U [AU/EU], PS4, PC, XB1); December 6, 2019 (Switch)


PROMO: Trial by Error Variety Show (@tbevarietyshow)


SHOWNOTES: Ash and Dakota keep at it in the finale episode of Collateral Gaming's Season Two! We resume our take on the swashbuckling adventure that is Assassin's Creed IV: Black Flag! There's even more to talk about here with the fun and compelling story Black Flag brings to the Assassin's Creed timeline, our own thoughts on the execution as compared to critical consensus, as well as the Freedom Cry DLC and succeeding titles in the series. This is Part 2 of the journey where we sail into the Caribbean as Pirate–Assassin Edward Kenway. We hope you enjoy this Season Finale, and stay tuned for Season Three!


You can find Collateral Gaming on Apple Podcasts, SpotifyChill Lover Radio, iHeartRadio and wherever else you get your podcasts. Also follow us on Twitter/Instagram/Facebook, subscribe to us on YouTube, and look for us on Patreon and Podchaser.


(Collateral Gaming is an LCompany Production. Intro song is a license-free beat composed by Ashley Allen Chancellor in Logic Pro X. News ident is a license-free beat by mansardian. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don’t sue us; we’re poor!)

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