A fascinating Polygon interview with Xbox honcho Phil Spencer kicks off a discussion about about why AAA games are SO expensive to make, and the pressure it puts on them to succeed across platforms. We break down how this relates to the indie space, and debate what players actually want from game experiences in 2024.

Plus, a surprise trivia challenge puts Colette and Matt's video game knowledge to the test. Play along at home, and let us know your score in the Discord!


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