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Fear takes on a whole new perspective in Resident Evil 7: Biohazard. Max Roberts and Logan Moore immerse themselves in the moldy Baker Estate to find out if Capcom’s gamble to reinvent the franchise – and the company – panned out. It’s time for Resident Evil to come home.

You can download a copy of this episode's transcript here.

Resident Evil Developer - Capcom Platforms - PlayStation 4, Xbox One, PC (PS VR, PS5, XSX) Release Date - March 24, 2017 Game Director - Koshi Nakanishi Producers - Masachika Kawata and Tsuyoshi Kanda Composers - Akiyuki Morimoto, Miwako Chinone, and Satoshi Hori

Metacritic - 86/100

Links Resident Evil 7: Biohazard Wikipedia Max's Resident Evil 7 Preview Resident Evil 7 Reveal at PlayStation E3 2016 Millennial Gaming Speak Episode 113: Shadow of Loot Boxes Digital Foundry RE7 PS5 and XSX Analysis Soundtrack Music Spotify YouTube RE Engine May be the Most Flexible Proprietary Engine Out There

This episode was originally recorded on September 24, 2022.

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Researcher, Editor, and Producer – Max Roberts

Hosted by Logan Moore & Max Roberts

Illustration generated by DALL-E 2, prompted by Max Roberts.

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