Episode #58 - Axiom Verge


Axiom Verge is a 2D retro-syled metroidvania action-adventure game inspired by such classics as Rygar, Contra, Castlevania, Bionic Commando, Blaster Master, and Metroid. It was created, developed, stylized and composed by Tom Happ. He worked during the day as a developer for Petroglyph Games but worked on his own game during his off hours.



Introductions


 


Panel  


Buried on Mars


Twitter: @Buried_On_Mars


 


Ram Vox


Twitter: @TheRamVox


 


Dean


Twitter: @Round_2_Gaming


 


Cartridge Club Intro/Outro Music


Ser Flash


Twitter: @Serraxor


 


Cartridge Club Logo


Will Pruitt


Twitter: @willopruitt


 


Thumbnail


Josh Leslie


Twitter: @FranticSociety


 


Level 1  


P2(Mark) gives a quick overview of Kingdom Hearts and panel discusses their memories of the game and first impressions.


 


Developer: Tom Happ

 

Publisher: Tom Happ

 


Director: Tom Happ

Platform(s):

PlayStation 4, PS Vita, Mac OS X, Windows, Linux, Wii u, Xbox 1, Switch

Release Date:

 

March 31, 2015

 


Genre: Metroidvania



Level 2


Discuss story of the game:


A failed scientist is crippled in an accident, only to awaken in a mysterious, alien world. Where is he? How did he get here? And why do the fundamental laws of reality appear broken? Life. Afterlife. Real. Virtual. Dream. Nightmare. It's a thin line.


Characters


 


Trace

Athetos

Elsenova

Ophilia

Veruska

 


Discuss gameplay mechanics:


Exploration
Favourite weapons
Glitch mechanic
Difficulty
Tribute to Metroid

Discuss sound:


Music
Sound effects

Discuss graphics:


Beautiful graphics
H.R. Giger inspired

 


Level 3


Lasting Impressions, overall rating and final thoughts. Did this make you want to play it again and if not, what would need to be changed? Would you suggest it to friends?


 


Level 4


3 Word Review #CC3WR from Twitter first followed by panel


 


Level 5


Outro (thank panel and plug)


Announce the game for next month (Street Fighter 2)


Twitter Mentions