We ♥ Katamari is a video game developed and published by Namco for the PlayStation 2. It was released in Japan on July 6, 2005, in North America on September 20, 2005, and in Europe on February 2, 2006. It is the sequel to the previous year’s sleeper hit, Katamari Damacy. This is the last game in the series that had involvement with the series creator Keita Takahashi.


Introductions 1:16


Panel  


Myles


Twitter: @FlockOfNerds


Rob


Twitter: @BonusBarrel


NJ Retro


Twitter: @NJRetro1


Cartridge Club Intro/Outro Music


Ser Flash


Twitter: @Serraxor


Cartridge Club Logo


Will Pruitt


Twitter: @willopruitt


 


Level 1  6:20


P2(Mark) gives a quick overview of We Love Katamari and panel discusses their memories of the game and first impressions.


 


Developer: Namco
Publisher: Namco
Director: Keita Takahashi
Platform(s): PlayStation 2
Release Date:
JP: July 6, 2005
NA: September 20, 2005
EU: February 2, 2006
AU: February 6, 2006

Genre: What the fuck!?!?!

 


 


 


 


Level 2 18:15


Discuss story of the game:


We Love Katamari tells two stories: a self-referential story of how the King of All Cosmos is reacting to the unexpected success of Katamari Damacy, and an origin story of how the King of All Cosmos became the King of All Cosmos, met his wife, and had his son.


 


Discuss gameplay mechanics: 33:35


Roll Stuff
Scale changes very cool
Easy to pick up and play
Levels not difficult
Forcing replay of stages to extend gameplay isn’t good design

 


Discuss sound: 1:05:53


Music is fun
Favourite tracks

 


Discuss graphics: 1:11:59


Aged well
Scale is impressive

 


Level 3 1:19:20


Lasting Impressions, overall rating and final thoughts. Did this make you want to play it again and if not, what would need to be changed? Would you suggest it to friends?


 


Level 4 1:28:17


3 Word Review #CC3WR from Twitter first followed by panel


 


Level 5


Outro (thank panel and plug)


Announce the game for next month (Dark Cloud)

Twitter Mentions