Previous Episode: Nucleum

In Episode 167 we continue our series about how board games can use the same structure as a story and give you a similar arc. In this second part we talk about games that do the 'build-up' or development well.


Timestamps:
00:00 Introduction
03:38 Board Games as Stories
12:27 Pan Am
16:56 Space Base
22:38 Auztralia
25:52 Anachrony
28:43 Brass: Birmingham
31:56 Final Girl
35:43 Marrakesh
38:41 Ankh: Gods of Egypt
42:33 Star Wars: Rebellion
45:55 Revive
50:20 Hegemony: Lead Your Class To Victory
54:56 Root
58:55 Orleans
1:02:31 Final Thoughts (Spirit Island, Smartphone, Inc., Nemesis, Terraforming Mars, Lost Ruins of Arnak)
1:05:56 Listener Shoutout