Join Mike and Alexander for a deep dive on Horizon: Zero Dawn-- from the systems to that beautiful 3D map. In Studio Happening, the guys cover getting through conventions unscathed, and in "Reader" Mail, it's all about post-launch vacations (or lack thereof) and AAAs sucking up all the good release windows.

0:42 - Horizon: Zero Dawn
24:15 - Studio Happenings: Convention Self-Preservation
34:49 - "Reader" Mail: Post-Launch Vacations and Game Release Timing
52:41 - BLEEP

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE--
Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

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