Join Mike and Alexander as they cover the impact of feedback on a game at launch, and then it's on to "Reader" Mail covering a swath of topics from the complexity of implementing key rebindings to timelines for sales policies.

01:39 - Studio Happenings: Feedback
21:47 - "Reader" Mail

--SUBSCRIBE--
iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449
Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast
Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast
RSS: http://bithellgames.libsyn.com/rss

--SOCIAL--
Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
Email: [email protected]

--BUY VOLUME--
Steam: http://store.steampowered.com/app/365770/
PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

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