What role does gaming have in shaping society?

How do video games help create the imagery of the future?

What do post-apocalyptic cities in video games represent on a larger scale?

Come join us as Dr. Emma Fraser and Dr. Ian Kivelin Davis explains the role of video games in society and what it means to game the end of the world.

About Ian Kivelin Davis, Ph.D.:

Ian Kivelin Davis earned his doctorate from the University of Illinois and joined the faculty at UC Berkeley in 2018. His research and teaching focus on international media, news industries, media history, and critical media analysis. Dr. Davis researches global news organizations and the role of foreign news outlets in North America. Taking a public-interest approach to global media, Ian’s work details the relationship between media industries (i.e. Comcast, Disney) and commitments to democratic principles like diversity, pluralism and free expression.

Research Interests: International news, media policy and economics, history, advertising, globalization

About Emma Fraser, Ph.D.:

Emma Fraser is an Assistant Teaching Professor in Media Studies and the Berkeley Center for New Media at UC Berkeley. Emma's research considers space and place, modern ruins, and visual media in relation to urban experience and the writings of Walter Benjamin and the Frankfurt School. Emma also researches and writes about games and play across sociology, geography, game studies and media and cultural theory. Emma teaches digital media methods, digital storytelling, game studies, and new media theory and practice to graduate and undergraduate students.