Today we wanted to discuss what are some things that you can do as a dungeon master, game master, or storyteller to make your enemies more than just another monster stat block. How do you add flavor and intrigue and "logic" to them to make it even more challenging for the players. If you have any other ideas for how to make enemies better that we didn't cover, leave a comment on the announcement post of this video on Twitter!


 


Alex


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I am in two more shows! 


2000 Tales: Weird Web


(Horror Monster of the Week stream held every Friday night at 9pm Eastern on Twitch.)


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Awfully Queer Heroes


(D&D 5e Games with mostly queer cast. Uncaged Anthology is DMed by me, and future shows are Fall of Waterdeep (I play as Flahn) and Tower of Souls that I will also be DMing. Links to come)


Uncaged Anthology Podcast


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We have two new shows on the Beholder to No One Podcast Network starting soon! Keep an eye on the Twitter's below for more details on when they will release!


Sound Control: Radio Signal 


(Science Fiction Stories, Radio Signal will be a Savage Worlds Game ran by Dan)


Twitter: https://twitter.com/SoundControlRPG 


 


Dice Before Dawn: Phoenix by Night


(Darker stories, Phoenix by Night will be a Vampire the Masquerade 5th Edition game ran by Alex)


Twitter: https://twitter.com/DiceBeforeDawn 


 


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Keith (Nikki's Husband) Made our Website!


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Intro & Outro Music created by Kyellan

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