Let's Jam! Hosts Michael Janov, Lijo John, and Andrew Wu dive right into the first session by breaking down the introduction to our favorite bounty hunters in the star system and discovering the first piece of the game design puzzle: Game Structure.

Will future bounty hunting role players enjoy our five phases of fun? Will this structure accommodate nuanced, dynamic gameplay? Well, we have 26 sessions (and a movie) to find out!

Theme and Music by @wufire

Additional Music by orzalaga and Trygve_Larsen from Pixabay



This podcast uses the following third-party services for analysis:

Chartable - https://chartable.com/privacy

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