Today Scarf sits down to talk with Matt Bitner, the solo developer of the recently released metroidvania game A Robot Named Fight.


 


00:00 How Matt got into development


03:34 The first idea for the game


04:59 On recreating the feel of Super Metroid


06:55 What is Unity?


20:03 Art and mechanical influences


24:32 Deadcells and Roguelike Metroidvanias


31:08 Thoughts on Samus Returns


35:22 Releasing a game in the era of Steam Direct


44:44 Crunch as a solo developer


47:00 Tutorials and translations


52:30 Game Options and First Efforts


55:59 Marketing your game


1:02:19 Advice to aspiring developers


 


Learn more about A Robot Named Fight www.aRobotNamedFight.com https://twitter.com/RobotNamedFight https://www.facebook.com/ARobotNamedF... https://discord.gg/6Bs84xW


 


Outro Music by Edge


 


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