Morgan and Mason interview Chris Horne, a technical director at Pixar! They talk about Chris’s journey to Pixar; his work on Brave, Finding Nemo 3D and other films; and his advice for aspiring animation students.
Highlights:
■ Thoughts on the hilarious stop-motion shorts, Creature Comforts
■ Interview: Pixar’s Chris Horne
■ Chris’s background: how he got interested in animation, Pixar, the college years
■ What’s the process of getting hired by a big studio like Pixar? 
■ Chris on being a Pixar fanboy working for Pixar.
■ About the lighting, rendering and Lightspeed departments
■ What do the lighting and rendering departments actually do?
■ Chris talks about crazy and hilarious software glitches, bloopers and malfunctions!
■ New animation software: Presto
■ Lighting an animated shot: balancing realism vs. cartoony
■ What part of Brave he worked on: the hardest scene Pixar’s ever done, cake cauldron scene, 
■ Hair simulation
■ Every character has its own posse of lights
■ How big is the team that worked on the 3D conversion of Finding Nemo 3D?
■ What is “bit rot”?
■ Must see 3D movies: Avatar and Finding Nemo 3D
■ Nerdy questions: pizza planet truck, the witch’s inspired by Zelda?, who would win in a fight: King Fergus or Stoick the Vast?
■ What is Chris working on now? What’s the deal with Finding Nemo 2?
■ Where he wants to go from here/career goals
■ How important is a demo reel? Advice for animation students Runtime: 1:08:01, 32.7 MB
Where to Find Us:
■ Find us on the web: therotoscopers.com, twitter, facebook, YouTube, tumblr, hypable & Animated Views
■ Mason Smith: This Animated Life Blog, Twitter
■ Chelsea Robson: Facebook, Twitter
■ Morgan Stradling: Twitter, Instagram
■ Visit our sponsors: Netflix, Audible, Amazon
■ Questions, comments, suggestions? Send us an email at [email protected]
■ Send us a voicemail at therotoscopers.com/voicemail
Learn more about your ad choices. Visit megaphone.fm/adchoices

Morgan and Mason interview Chris Horne, a technical director at Pixar! They talk about Chris’s journey to Pixar; his work on BraveFinding Nemo 3D and other films; and his advice for aspiring animation students.

Highlights:

■ Thoughts on the hilarious stop-motion shorts, Creature Comforts

■ Interview: Pixar’s Chris Horne

■ Chris’s background: how he got interested in animation, Pixar, the college years

■ What’s the process of getting hired by a big studio like Pixar? 

■ Chris on being a Pixar fanboy working for Pixar.

■ About the lighting, rendering and Lightspeed departments

■ What do the lighting and rendering departments actually do?

■ Chris talks about crazy and hilarious software glitches, bloopers and malfunctions!

■ New animation software: Presto

■ Lighting an animated shot: balancing realism vs. cartoony

■ What part of Brave he worked on: the hardest scene Pixar’s ever done, cake cauldron scene, 

■ Hair simulation

■ Every character has its own posse of lights

■ How big is the team that worked on the 3D conversion of Finding Nemo 3D?

■ What is “bit rot”?

■ Must see 3D movies: Avatar and Finding Nemo 3D

■ Nerdy questions: pizza planet truck, the witch’s inspired by Zelda?, who would win in a fight: King Fergus or Stoick the Vast?

■ What is Chris working on now? What’s the deal with Finding Nemo 2?

■ Where he wants to go from here/career goals

■ How important is a demo reel? Advice for animation students Runtime: 1:08:01, 32.7 MB

Where to Find Us:

■ Find us on the web: therotoscopers.comtwitterfacebookYouTubetumblrhypable & Animated Views

■ Mason Smith: This Animated Life BlogTwitter

■ Chelsea Robson: FacebookTwitter

■ Morgan Stradling: TwitterInstagram

■ Visit our sponsors: NetflixAudibleAmazon

■ Questions, comments, suggestions? Send us an email at [email protected]

■ Send us a voicemail at therotoscopers.com/voicemail

Learn more about your ad choices. Visit megaphone.fm/adchoices

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