In 1995 the world was introduced to the underhive of Necromunda.  Gangs fighting for archeotech, territory, and their very lives.  In 2014 the underhive returns to Adepticon in Necromunda by Night.  Jeremy Olsen sits down with us to discuss GW's first big box skirmish game.  How does the Adepticon model policy interact with this out of print game?  What is the plan for recreating the mass amounts of terrain needed to bring the underhive to Chicago?  Time to listen up as we talk, Necromunda by Night.