In the 2nd episode of AC Sisterhood Speaks, we sat down with Kim Belair — writer and co-founder/CEO of her own narrative development company, Sweet Baby Inc. — to discuss her work and experiences on Assassin's Creed,  sensitivity reading, diversity in the gaming industry and more.   


 


00:32 Introductions

02:30 Sensitivity reading - what is it and how does it work?

18:50 Representation as foundational design principle vs. afterthought

23:11 Effects of misrepresentation on player experience

28:00 Current state of diversity in the writers' room

31:32 How can the industry help marginalized writers grow and advance?

46:00 Signs to look out for as evidence of companies committing to positive change

48:00 Games as "apolitical"

52:00 Attitudes that contribute to women's exclusion from gaming

58:55 Thoughts on Evie's marketing and role in AC Syndicate

1:07:22 Marketing of female Eivor in AC Valhalla

1:11:42 Kim on her work in Valhalla & Syndicate

1:18:55 What can fans do to encourage studios to create more diverse stories?

1:21:39 Final thoughts

1:25:20 Outro

 


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