In an effort to spare Deelar from the violence at Cinders Square, Guy sets out to arrange passage and a future for the party’s young charge. Meanwhile Cilvy, Ornan, and Mawgrim grapple with the immediate aftermath of the Lamplighters’ pyre and its very personal impacts.


Join us for this actual play D&D adventure inspired by our favorite monster slaying video games of the 90’s.


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